AUTHOR(S): Mihaela Zica, Simona Riurean, Andreea Ionica, Monica Leba
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KEYWORDS gamification, challenging travel, rewards, interactive mobile application, be active and win |
ABSTRACT The purpose of this paper is to outline the gamification techniques domains and applicability methods and their integration into the development of a mobile application dedicated to tourism. In a first attempt of developing a tourism specific application we used one of the newest mobile application tools, MIT app inventor. This specific app contains gamification elements in order to make it more challenging. The application refers to an area with a big touristic potential, which is not promoted at its real value. This combination between the unexplored area and gamification techniques will represent a progress for tourism. |
Cite this paper Mihaela Zica, Simona Riurean, Andreea Ionica, Monica Leba. (2017) Gamification in Tourism Mobile Application Development. International Journal of Tourism, 2, 20-23 |