Adel Fridhi, Naila Bali
Science Education and Augmented Reality: Interaction of students with Avatars Modeled in Augmented Reality
This paper explores educational uses of augmented learning environment concerned of training. We analyze the research of scenarios based on augmented reality. Many examples for the purpose of high education and simulation are described. we will shown that These applications describe that augmented reality can enhancing and motivating students’ understanding of certain events, the students can learn in a quick mode by interacting with some avatars or objects in the virtual environments. Augmented reality provides students with an interactive interface allowing learning in different themed environments in a more motivating way. The teachers are aware that use of avatars or objects for introducing contents helps to learning. In fact, several research show that AR’s implementation in the classroom helps improving the learning process, increases student’s motivation and eases the teacher’s work, Some of research is also examined in this research review.
Augmented learning environment, augmented reality, high education, avatars
Cite this paper
Adel Fridhi, Naila Bali. (2021) Science Education and Augmented Reality: Interaction of students with Avatars Modeled in Augmented Reality. International Journal of Environmental Science, 6, 57-61